I am a senior computer science and game design student at DigiPen. I have experience collaborating with designers, artists, and sound designers across many game projects. I have taught classes in C, C#, Lua, and Python in topics ranging from introductory programming to game engine architecture. I have practice hosting and administering devops tools including Gitea, Drone, and Phabricator with up to 30 users.
Aug 2023 - Aug 2024
Aug 2022 - Aug 2023
Feb 2022 - Aug 2022
Unnanounced Unity Strategy Game
Since 1988, DigiPen Institute of Technology has been preparing students to succeed as skilled engineers, artists, and designers in the growing technology industries.
DigiPen Academy is the K-12 sibling of DigiPen Institute of Technology, which has been turning talented college-age students into exceptional engineers, artists, designers and video game creators for more than three decades.
Classic JRPG style combat simulation game with multi-color luchador alpacas.
A mech themed top down shooter with ARPG style loot collection.
A cosmic themed infinite runner with rythm elements.
A roguelike FPS with a focus on exploration and player progression.
A roguelike FPS with a focus on satisfying movement.
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2018-2022
BS in Computer Science and Game Design |